The Horror packs bring creations of Ramsey Campbell to Cthulhu Wars.
Neutral Great Old Ones are available to each faction on a first come, first served basis. If you awaken them first, then no one else has access to them...unless they can kill them and reawaken them for themselves. Each Great Old One has its own special ability, plus its own unique spellbook, which is earned separately from your own.
By paying doom points in the doom phase, a player faction can permenantly gain control of a Neutral Monster and summon them alongside their other units. Neutral Monsters add new strategic options to factions, allowing players to overcome any weaknesses or disadvantages their particular faction may have.
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